Rein in a turbine-driven chariot through 8 spectacular worlds. Take the controls as Anakin Skywalker, or any one of over 21 Podracers, and feel the full-force blast of two massive jet engines at simulated speeds of up to 600 mph. so what's the point in porting them? Most games have more development work put into the console editions, around the original Xbox release, most games actually had better textures etc on the Xbox edition, Halo's plasma shields had dynamic shaders where if you shot them with plasma weapons they would change colors until they were destroyed, among other things, which didn't exist in the PC version.Įven old games that are on steam that are on console, it is often better to just play the console edition in an emulator, PC games will have physics bugs from running above their native framerate, they often crash, sometimes their graphics are worse, sometimes they won't launch at all, they often needed work-arounds.Climb on, strap in, and experience the pure adrenaline-pumping excitement of the Podracing sequence from STAR WARS™: Episode I The Phantom Menace.
Factor 5 probably owns rights to the series, yet has since closed down, sequels were Game Cube only, so code is probably heavily reliant on that hardware and there may had been some deals with Nintendo, so it would be development and licensing hell.ĭolphin is one of the best emulators, it plays GameCube flawlessly you can improve graphics with custom shaders running higher resolutions etc.
Maybe they could make their money back from official remasters, but LucasArts has never been very profitable and it's most profitable for Disney to license exclusivity to EA than to actually support good projects. It's not worth any companies time to port these games, they would also need to re-license music, voice actors, third party assets.
Consider how much work this was, and it was a PS2 disc dump and port to the same but slightly newer engine of San Andreas. I think one developer started working on it again and at least the map was finished, and half of it was even "remastered".
There has been fan ports of some games for example Grand theft Auto Vice City Stories, after nearly 4yrs of development the project was cancelled with nearly 70% completion. It's much easier/ better to play the console games in emulators. Originally posted by dprog1995:I thought I add that we also have some great console exclusive Lucasarts games that didn't have a PC version:ģ.Star Wars Episode 3 game and Episode 1: Jedi power battles. I loved Rogue One though, and I liked parts of Last Jedi.
I read several books and maybe put 300hrs into the games I've watched the movies probably a dozen times, the new trilogy along with the solo movie ruin the franchise for me, as with Disney's invalidation of previous works. Where as when George ran LucasFIlm/ LucasArts etc most of this content was canon if not Expanded Universe. Disney also invalidated most of the books. Though Old republic is in a far different time than the movies, they somehow invalidated them, and though some of the games follow the movies, they apparently didn't follow the movies close enough to be considered canon by Disney. If you want the best version of every star wars, get them from GOG not steam, GOG helped modern port many of the Star Wars titles, and brought back BF2 multiplayerĭisney basically said none of the Star Wars games are canon anymore, besides Battlefront II (2017) campaign. The original battlefront is on steam, it was a silent release, first on GOG, as it was ported by them. Star Wars: Early Learning Activity Center **Star Wars: JarJar's Journey Adventure Book Star Wars Episode I: Battle for Naboo (2000)Įducational Star Wars: Episode I – The Phantom Menace (1999) The list below is the PC games that have not been released on steam. Obviously lots of them are not worth playing. There are a ton of Star Wars PC games not on Steam.